In a hypercapitalist system, long, long away, a newly (dis)organized trio obtains intel on a startup manufacturing a teleportation device. Even though galactic war seems to be brewing and increasingly likely, what fuels our team is their next meal or job. 'Crime and Capital' is the name of this galactic game, but sometimes mistakes can turn into opportunities. After learning the secrets to Project Artemis, our thieves find themselves with... an additional crew member!?
Supporting:
The crew finds themselves spilt from one another after Artemis drunkenly teleports away, leaving Watson behind with an old friend whom has some interesting...
A successful hit was had and a political obstacle was eliminated. With the crew newly named and on the political chessboard, Watson is looking...
Bzzzzzzz! Bzzzzzzz! Bzzzzzzz! All these damn alarms. Our crew finds them whenever they set their sights on something that's not for them, but what's...