In a hypercapitalist system, long, long away, a newly (dis)organized trio obtains intel on a startup manufacturing a teleportation device. Even though galactic war seems to be brewing and increasingly likely, what fuels our team is their next meal or job. 'Crime and Capital' is the name of this galactic game, but sometimes mistakes can turn into opportunities. After learning the secrets to Project Artemis, our thieves find themselves with... an additional crew member!?
Supporting:
Watson sets up a meeting with an old friend for an arms deal - but lo' and behold, he doesn't have them. However, with...
A successful hit was had and a political obstacle was eliminated. With the crew newly named and on the political chessboard, Watson is looking...
The Final Job... or it will be if the team succeeds with their most important task yet. Easy peasy. With a pre-war game ritual,...