In a hypercapitalist system, long, long away, a newly (dis)organized trio obtains intel on a startup manufacturing a teleportation device. Even though galactic war seems to be brewing and increasingly likely, what fuels our team is their next meal or job. 'Crime and Capital' is the name of this galactic game, but sometimes mistakes can turn into opportunities. After learning the secrets to Project Artemis, our thieves find themselves with... an additional crew member!?
Supporting:
The Final Job... or it will be if the team succeeds with their most important task yet. Easy peasy. With a pre-war game ritual,...
The crew finds themselves spilt from one another after Artemis drunkenly teleports away, leaving Watson behind with an old friend whom has some interesting...
After their first heist with their newest crew member goes successfully, the team learns of a faraway attack on a cruiser ship. Usually, they...